Development Update: September 21st, 2026

Like all days, it only comes once a year. I guess other than Februrary 29th. Get off my back.

I have finished primary work on the scripting of the game, though the final area of the game (the maid quarters) doesn’t have any art and will need that before I can start putting puzzles in properly.

I have moved on to combat! I finished the character abilities and am adding in convenience features. This week I will be designing the enemies and bosses, and maybe doing a quick combat balance pass.

Since I am, as usual, ahead of the artists, I might start doing Witches of Ravenbrook engine work once I’m done the combat. Get Psyched!

Our new weekly segment, Scribblehub Leakage, premieres this week. Wherein I (Salty) reviews random stories I find on Scribblehub. Promises to be hot, like garbage put in the microwave! If you like literacy, check it out! If you don’t, I have been told I can be pretty mean so maybe check it out anyway.

I know you’re probably reeling from all the literature right now. Keep reeling.

Zoey Bafford is going to die. She has a rare disease, so rare that there is no known treatment, and certainly no cure. Except one. Becoming a hybrid to bypass the flaw in her genes that deactivate her bone marrow. She’ll have to give up her old life and take a new one in an organization that she knows is, on some level, an evil one. 

She is assigned to work security at a soup kitchen. When a handsome, charming, friendly boy in a black jacket volunteers to work there, she finds herself falling for his nerdy charms.

The great cosmic gardener tends to his garden. All things must become right in the end.

Out now on Itch.io and Wechange.me! As usual, Patrons of 5$ or higher send me a DM if you’d like a free copy.

Next week, The Elites: Picnic in the Bedroom will be finished!

I have once again had an “Alice Went Wild” week where artist Alice (who has worked on RoP!) broke every bone in her body producing some god damn incredible art. Hats off to you, Alice.

By Lulu on VGen! Spicy Knights fan art! https://vgen.co/quokkae

By Coco. Yeah I don’t know either but it’s hot.

Kocha drew Chris as a puppy but someone said they looked lonely.

So now Penny and Chris can be dogs together. Happy ending?

Where to find us:

Our Patreon and Subscribestar are great places to support development! You can also get cool bonus stuff like concept art and early releases of Pandemonium!

If you want extra pictures of cats, you can follow us on Bluesky.

And there’s always Our Discord. You can shout at Salty *in person*.

We also have a Wiki! We’d appreciate it greatly if people keep it maintained for us. :3

Bottled Starlight Games:

Runes of Pandemonium, the big adventure TF RPG, always free on Steam and Itch.io.
Witch Hunter Izana, a battle-TF RPG. Available on Steam or Itch.io.
Witches of Ravenbrook, a battle-TF dungeon-crawler. The prototype is out now and free on Itch.io.
WoR Kickstarter page (260% funded! Thanks a lot!)
String Tyrant, a survival horror game, is on Steam and Itch.io.
Upcoming Prototype for Project Ophiucus! Link will be added when it’s out.

Other Bottled Starlight Stuff

Salty writes a book series, with audiobooks and illustrations, called Tales of Strings.

Want a free introduction to the series? Check out The First Joust on Itch.io or Wechange.me.
Instruments is out now on Itch.io.
Passed Hand is now on Itch.io!
Spiderweb Theory is now on Itch.io!
Urban Explorers is now on Itch.io!
Knights of Justice: Varsity Vixens is now on Itch.io!
Knights of Justice: Crush Depth is now on Itch.io!
Knights of Justice: Three Short Steps is now on Itch.io!
Knights of Justice: Knighttime is now on Itch.io!
Knights of Justice: Sticks and Straws is now on Itch.io!
Knights of Justice: Strings Are Attached is now on Itch.io!
Knights of Justice: Only Shadows for Comfort VN Prototype on Itch.io!
Guise of the Goddess is now on Itch.io!
Knights of Justice: Actirangers, Come Forth is now on Itch.io! It’s free!
Knights of Justice: Bound by Love and Grace is now on Itch.io!
Knights of Justice: Solace of Orange is now on Itch.io!
Knights of Justice: High Lord of Dust is now on Itch.io!
Knights of Justice: Twin Jade Eyes is now on Itch.io!
Tense Wire is now on Itch.io!
Knights of Justice: Their Base Material is now on Itch.io!
Knights of Justice: Water’s Not Fine is now on Itch.io!
Knights of Justice: Until Only I Remain is now on Itch.io!
The Elites: Wilted Rose is now on Itch.io! It’s free!
Knights of Justice: Disaffection is now on Itch.io!

The Elites: A Knights Prequel Miniseries, is being released for free on Scribblehub. Check it out!

All of the ToS books can also be found on Wechange.me!

We have some ridiculous merch on Redbubble and Teepublic if you want to be the center of conversation (derogatory / celebratory).

Scribblehub Leakage – Episode 1

Introduction

Recently I started publishing on Scribblehub in the hopes of getting more eyes on my work. This has probably been a wasted effort but that’s because this shit is all a lottery anyway. However, there are reams of authors and stories out there, undiscovered and unexamined. I want to learn more about these strange, alien creatures who write things expecting no remuneration.

If you’re wondering if that category includes me, it does not. I expect negative remuneration and have yet to be disappointed.

Before we start, here are the rules.

1: No AI. If your book cover has AI, if your book text is AI, or if you admit to using AI anywhere in your writing process, you go right on the slop heap. The slop heap is worse than the trash heap, because trash can be entertaining, even good, even if it’s trashy. You’re neither. Get the fuck out of here with that.

You do not get anything for tricking me and slipping AI past the radar. This shit is everywhere. However, AI detectors are laughably unreliable, there is no perfect way to catch it. I’ll be pissed if I find out.

2: I will give your work a fair shot. ALWAYS. This does not mean reading the entire thing, it means at least checking out a few chapters in. Tolstoy was long-winded because he got paid per word, and some of these stories make Tolstoy look like a bathroom advertisement.

3: I will leave a review on your Scribblehub page. It’s very difficult to get reviews for anything, good or bad. Most people don’t want to leave them. Well, I will. I will try to be constructive, too. Be the change you want to see in the world.

How This Works

I will give your story letter grades in the departments. These are subjective, which if you’re new to the concept of artistic appreciation, is true for all works of art. Art is a conversation between the creator and the reader, it requires both, it will always be subjective. They are A through F, with A being good, and F being proFoundly bad. I can give out + or – added to the end but not for F, if you get an F reconsider everything. F’s are usually for a lack of eFFort, or perhaps, lack of skill(F).

Which categories get letter grades varies. Not all stories are the same, some have precious little dialogue and must be coddled and kept warm like a baby bird who drinks drinks with a lot of ice in them. I can’t give out a letter grade for dialogue to a story that has little dialogue.

And finally, not all of this stuff is going to be TF based. I know all of you just clicked off this page but that’s okay, I’m used to writing for an audience of zero. You cannot intimidate me.

Story 1 – Sentai: Bug Infestation

https://www.scribblehub.com/series/1639956/sentai-bug-infestation

It should come as no surprise that I, one of the two people actually still in the sentai/power rangers genre space, was going to start with a sentai story.

Story Stats:

Two chapters, 5000 words. First published June 3rd, 2025. As of this writing on hiatus.

Dialogue – C

Nothing about the dialogue stands out, it’s largely utilitarian. There are puns, though these are almost entirely just using ANT in a handful of places and they all made my skin crawl. That, however, was the point, puns are supposed to suck. Good job on that one. Otherwise, the character personalities largely fail to come out through their dialogue and word choices.

Characters – C

The leads are, in order: A landlord, a cop, and a student. And a magic owl but don’t worry, I assume all their gear is voice-activated. Their jobs don’t have any bearing on their performances in the first episode but there is room for character growth because Johnny, our nominal hero and the red ranger, begins the story by threatening to kick out a tenant. What a bad guy! I hope he learns and grows.

Otherwise, the characters are largely undeveloped. Nobody learns an important lesson or does something clever, the threat is purely a physical one. Also Kaylee, our yellow ranger, weirdly misgenders a child for no reason. I reread that section a few times wondering if I missed something. I did not miss something.

Overall Interest – C

If the series were to proceed as it has then I would be unlikely to follow it. The action is dull and the most clever bit was using a cheetah as a horse to perform a lance charge. Which was very odd to read as these two humans are nominally about the same size but I’m not going to get too far into the nitty-gritty.

How to improve it:

There is basically zero tension throughout the story. We have three characters in fairly good, stable living conditions so there’s no domestic threats. Their powers are given to them by a magic owl but they come with ready-made weapons and defeat their first enemy without any real problems. The bad guys are uncharacterized, seeming to be just mindless big ants. The gore wasn’t shocking, it was simply some poor bastard getting eaten, and ants exploding.

Very little is done to expound upon interesting moments. If I had just blown up a big ant and my suit was covered in guts, it’d be a great moment to have the characters discuss that. Am I wiping the filth off? Am I standing there, letting it drip, shuddering with disgust? Am I laughing like a maniac? Do I want to smash my spear into a fallen ant and declare victory? These need to be expounded on. I don’t know who the stoic one, the funny one, the practical one, the aggressive one, I don’t know who is who if any of them are.

Final Grade – C

I am interested to see the author continue the series if they improve their writing. Don’t give up. We need more power rangers, damn it.

Story 2 – The Walls Around Me

https://www.scribblehub.com/series/2472873/the-walls-around-me

Story Stats: 41 chapters and an epilogue. Completed and published on June 29, 2026.

I read through the 4th chapter.

Dialogue – D

It’s first-person but since over half of the dialogue is in Japanese and I’m not going to translate it – since the language barrier is intentional – this means there isn’t much to work on. There is lots of body language described but none of it is interesting. It’s largely reiterations of the existing information.

Pacing – C

This is a brutally slow story. Every emotion is stated ten times. There is a, but not the, conflict established in the third chapter when the main character undergoes the transformation/time slip. This means almost all of the setup of the previous two chapters doesn’t matter except for the fact that our protagonist can’t speak Japanese despite living there temporarily on a work assignment.

The wordcount is ponderous. The story does a great job of making me feel helpless and bored, which is what the character is experiencing, so if that’s what you want in a story then dig in. I instinctively began skipping dialogue in the third chapter and then went back and reread it. I didn’t miss anything that I then caught on the second read.

Overall Interest – F

The story would need to massively pace itself up if it wanted to keep my attention. I barely know who my protagonist is other than that he’s an office drone fish out of water. By the 10,000th word I should like to know if the story is going anywhere.

How to improve it:

Get a hatchet and start cutting. There’s a vast amount that can be cut out. It’d be very doable to have the first chapter end with the transformation. Not every single line needs to advance the story, it’s okay to put jokes or character interactions or just details in, but this is straight-up too much.

Final Grade – D

Needs a major overhaul in pacing. Author is good at the other parts. Whatever the adequacy of the other aspects is, the pacing puts such a damper on the proceedings that they don’t matter.

Story 3 – Memoirs of The Last Witch

https://www.scribblehub.com/series/2558086/memoirs-of-the-last-witch

Yes, “The” is capitalized in the official title. I saw this one on the new series tab so this is random selection. Let’s see how it goes!

Story Stats: Prologue and 2 chapters. Began publishing September 20th, 2026

I read through the available work.

“The night had teeth.”

I love evocative writing. This is the first sentence. This is how you catch my attention.

Pacing – B

The story goes places. It opens with a chase scene. Yes, it’s highly cliched, but it’s done well and teaches us about the environment. We get a glimpse of the antagonist, the protagonist, how magic works, and there’s lots of good, quick description that puts me in the scene. This is then followed by magic lessons where we establish the characters, their relationships, how magic works, and the desires of the characters. The second chapter ends with something that’s going to start the plot! Wow, we’re moving along!

World Sense – A

There’s lots of flowery descriptions and interesting events in each action. Everything is lovingly described and it doesn’t even take forever. There is a rich cleverness to the scenes.

How to Improve It:

I can’t give any real, substantive critiques that wouldn’t amount to do “Do this but better than you already did it”. Things happen, characters are characterized, and I fully expect a conflict to develop and have payoffs. Keep going.

Final Grade – A

Keep going. I’m legit adding this to my reading list. Don’t fumble this on me.

Wrap Up

So that was episode one. I don’t know if we learned anything but I read a lot and people say that’s good for you. I think they’re wrong.

I will not be accepting submissions for story reviews except by the authors themselves. If you’re a scribblehub author and want me to take a look then yeah. I’ll do it. If you’re not, then, if you have heard of it – it probably doesn’t need a review!

I’m not going to strictly review only no-review stories, but I will be trying to expose stuff that nobody has seen. For better or for worse.

My Scribblehub is https://www.scribblehub.com/profile/280393/saltyjustice/ if you want to leave a review request. It’s your funeral.

Development Update: September 14th, 2026

Hey so the day I posted last week, my room flooded again :3

It has been a very bad month!

So anyway I’m now working through the toy soldier area of the mansion. It’s actually not that large relative to the other areas but has a high density since a lot of puzzles run through this area. It also has the second “maze” section, the library.

Okay back to work.

That’s right, the first story of the miniseries is complete. You can get it free on Itch and Wechange, or you can follow on Scribblehub where the next story is already releasing.

Continue reading “Development Update: September 14th, 2026”

Development Update: September 7th, 2026

Appropriately, my room (almost) flooded this week and I hurt myself bailing water out with a bucket. That slowed me down a lot. Anyway the flooded area of Ophiucus is almost done! Maybe I’ll turn into a pooltoy aieeee I hate this.

Having lost a few days, I’m back to work. Next is the rear gardens of the mansion and the portrait hall, which includes a familiar face if you remember the manor’s layout from WHI.

Since I fell behind a bit, here’s some free art of the pooltoy TF. I was in a lot of pain!

We’re launching a new Tales of Strings initiative, The Elites. This is a prequel series set before the Knights of Justice ever got their bracelets, starring the elite cleaners. The best of the best of the True Path’s thugs and killers, they’re going to find themselves up against something much worse.

The series is entirely free for everyone and is being released one-chapter-a-day on Scribblehub. I’m hoping this puts some more eyes on the series and maybe gets more readership for everything else.

The tone is a lot darker and more violent than even where the Knights of Justice goes, with TF being much more in the backseat. You’ll encounter gore, murder, serial killers, and body horror. You know, the usual.

I expect 9 to 10 stories in this miniseries before it’s complete. I will make free PDF releases when each story is done on Itch and Wechange as usual, but if you want to read it as it’s released, you can get it on Scribblehub. Right now, the first four chapters are out of the first story.

Check it out!

Continue reading “Development Update: September 7th, 2026”

Development Update: August 31st, 2026

🙂

At school one day, Jamie, Dorothy, and Kent find out they are all going on field trips, but Dorothy won’t be going as she can’t seem to find her father to sign her permission slips. Jamie and Kent head out to the mountains for a week of cross-country skiing and fun in the snow. That is, until someone tries to abduct them, and the Knights are thrust into a desperate battle against a foe unlike any they’ve ever seen before.

Get it on Itch.io or Wechange.me!

Continue reading “Development Update: August 31st, 2026”

Development Update: August 24th, 2026

I’m working my way across the various puzzles. It occurs to me that every room in the game has some kind of secret at this point, and that’s on top of combat.

Meanwhile you can see what it looks like when it’s not just programmer art. Thanks to Sigrid for doing the vault work.

The latest Tales of Strings is out! You can get it on Wechange or Itch.io! This one’s a lot shorter than the usual ToS fare, but it has four high-quality images by artist Xandrasubmarine and only costs 3$. 100% of the proceeds go to Xandra, I get nothing from this. Nothing.

Hopefully another release coming next week, so get psyched.

Continue reading “Development Update: August 24th, 2026”

Development Update: August 17th, 2026

You should appreciate Dmitri. He is an international cat.

Gaze upon the programmer art.

The maze tilesets are both integrated, I got the library tileset and put it in. I am now working my way through the rest of the game, adding puzzles and stuff to check out. Behold, the programmer art I made for the safe. It’s fully usable. I expect Sigrid will get me the real art this week.

The game is coming along quite well. They say a game only comes together right at the end and that the audience only sees the last 20% of the development. I think we’re reaching that last 20% now! For the prototype anyway.

So we got a lot of fan art this week and as such I have decided to save some of it for next week so it will be more special.

By Marimeigh https://vgen.co/marimeigh

Xandra drew a lot of stuff! Wow! And she’s having a sale on VGen where you can get 40% off a WHI style art! Go get one!

By Yourhoshino on vgen!

Where to find us:

Our Patreon and Subscribestar are great places to support development! You can also get cool bonus stuff like concept art and early releases of Pandemonium!

If you want extra pictures of cats, you can follow us on Bluesky.

And there’s always Our Discord. You can shout at Salty *in person*.

We also have a Wiki! We’d appreciate it greatly if people keep it maintained for us. :3

Bottled Starlight Games:

Runes of Pandemonium, the big adventure TF RPG, always free on Steam and Itch.io.
Witch Hunter Izana, a battle-TF RPG. Available on Steam or Itch.io.
Witches of Ravenbrook, a battle-TF dungeon-crawler. The prototype is out now and free on Itch.io.
WoR Kickstarter page (260% funded! Thanks a lot!)
String Tyrant, a survival horror game, is on Steam and Itch.io.
Upcoming Prototype for Project Ophiucus! Link will be added when it’s out.

Other Bottled Starlight Stuff

Salty writes a book series, with audiobooks and illustrations, called Tales of Strings.

Want a free introduction to the series? Check out The First Joust on Itch.io or Wechange.me.
Instruments is out now on Itch.io.
Passed Hand is now on Itch.io!
Spiderweb Theory is now on Itch.io!
Urban Explorers is now on Itch.io!
Knights of Justice: Varsity Vixens is now on Itch.io!
Knights of Justice: Crush Depth is now on Itch.io!
Knights of Justice: Three Short Steps is now on Itch.io!
Knights of Justice: Knighttime is now on Itch.io!
Knights of Justice: Sticks and Straws is now on Itch.io!
Knights of Justice: Strings Are Attached is now on Itch.io!
Knights of Justice: Only Shadows for Comfort VN Prototype on Itch.io!
Guise of the Goddess is now on Itch.io!
Knights of Justice: Actirangers, Come Forth is now on Itch.io! It’s free!
Knights of Justice: Bound by Love and Grace is now on Itch.io!
Knights of Justice: Solace of Orange is now on Itch.io!
Knights of Justice: High Lord of Dust is now on Itch.io!
Knights of Justice: Twin Jade Eyes is now on Itch.io!
Tense Wire is now on Itch.io!
Knights of Justice: Their Base Material is now on Itch.io!

All of the ToS books can also be found on Wechange.me!

We have some ridiculous merch on Redbubble and Teepublic if you want to be the center of conversation (derogatory / celebratory).

Development Update: August 10th, 2026

The maze interface is done and integrated. It handles combat and cutscenes, and is fairly modular. I also just got the finished hedge maze tileset, and have started working on the final versions.

Hund just finished the library background and I’m looking forward to the library exploration maps. The game is really coming together!

Xandra redid the concept and it looks really cool so I decided it’s going to get posted here and all of you have to see it.

Currently I have two story releases planned for August. Get psyched!

Continue reading “Development Update: August 10th, 2026”

Development Update: August 3rd, 2026

So I know I said I was done with the UI but not quite. See, we hit a bit of a snag. The prototype features two areas, the Hedge Maze and the Library, that are big and quite samey. There’s only so much you can do with a hedge maze and big shelves of books before all the rooms look the same and your BG artist snaps.

The solution was the maze-navigator minigame, which I am currently working on. The above screenshot is a debug maze, it’s not the final layout. It supports revealing areas as you move and is dynamically built from a tileset, though the maze layouts are handmade. The basic idea is that rather than looking at the same wall of green fifteen times as you navigate the maze, you instead use this overhead view. You will be able to find points of interest and secrets, fight enemies, and find items as you go.

As this is a prototype, when it goes live we’ll be looking for feedback. I hope this works as a way to handle this kind of samey-maze design, which is necessary in a game like this (eventually you have to have areas that aren’t that visually distinct! Making every hedge maze room unique costs money!). Hell maybe this will be the favourite part and we’ll redesign the rest of the game to have more.

The next ToS release is this very quick summer release, primarily driven by Xandra. It has pooltoy TF and is quite short (~4000 words) but has three full-size images and a cover. All proceeds will go to Xandra for this one. It’s just awaiting editing.

After that, back to our regular release schedule.

It’s coming along. Okay time for Fan Art!

Continue reading “Development Update: August 3rd, 2026”

Development Update: July 27th, 2026

Koops has been working on combat animations to spice up battles a bit. Mei is done right now, Florentina and Elowen are in-progress. It looks pretty darn good and is relatively simple to do. We actually wanted to do this for RoP but the art requirements were way too high given the sheer number of forms and classes the party had. Ophiucus is a lot more restricted so animations are viable.

Meanwhile, Stinkehund has been working on the game’s backgrounds. It’s about 50% done sketching right now, with the first two (out of four) areas sketched out. We’re making good time.

I’m done the equipment scripting work now and have started on the scenario in earnest. My next goal is the hedge maze minigame, which I’ll hopefully be able to show off next week. For now, back to work.

(Get it on Itch.io or Wechange.me!)

Not one, but two different department store owners have sold everything and left town rather abruptly. Dusty gets a job helping an assessor sort through things, but the sudden departures get the attention of the Knights. Suspecting the True Path, they start snooping. They find something far, far more grand than the True Path could even imagine.

Phew! That’s four books released in July. Pretty breakneck, I gotta say. There’s a ton more to come, including a very short pool story as summer begins to wind down. This one is spooky, has mannequin TF, has some bonus art by Xandra, and some really killer worldbuilding. Check it out!

As usual, patrons of the 5$ tier can DM us for a free copy. Or you can send us poetry or just pictures of your nearby animals.

Continue reading “Development Update: July 27th, 2026”