Development Update: February 5th, 2023

The artists are off to the races on getting the chapter 5 stuff ready. Chicken is going to be finally getting the paragons to all have proper palette changes instead of just color inversion. Me? I fixed a ton of bugs last week and worked on a few features. There will be another bugfix patch for chapter 1 this week, as a few more bugs have popped up, and I have a feature or two I need to add (the badges system to chapter 1).

However, I spent a few days updating WHI’s Japanese translation. Fixed some errors, updated the spreadsheet, and switched the spacing to monospace. It’s all coming together! I have been told the translation is about 50% done.

Once that’s done, it’s back to the chapter 1 bugfixes, as well as doing a bunch of code updates to bring the combat AIs in line with the new systems. Lots of backend work that the player doesn’t really see but trust me, it’s worth it.

Last week I asked the public for their ideas. Chic decided to remove some of them, the rest? They’re on this public poll, vote for any that interest you! Next week I will send the results to Chic and hopefully we’ll have the 1000 sales reward done by the end of February.

Look at him go.

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