Chapter 1 MannWisp Update now Public, Witch Hunter Izana Now Has Mod Support, SHOOT

Download Version 4.25! (Mega.nz / Mediafire) (Win/Lin/Mac Bundle)

February is now gone and can’t hurt you anymore, and that means the Chapter 1 Update for Runes of Pandemonium is now public. It contains several new transformations, some new areas, oodles of bugfixes, deep lore, and a new quest.

If you are privy to Witch Hunter Izana, then you can now get version 1.10. This is a Beta release, as it may have bugs related to the addition of engine changes for the Japanese translation effort. In fact the JP translation is included though it is incomplete at the moment.

If you are using Steam, enter the beta password “PumpernickelBread” to unlock the beta. On Itch.io you can download version 1.10 directly. If you got the game via the blog, then I have updated the support page.

The mod is available here (Mediafire) (Version 1.0). To install it, unzip it into your Witch Hunter Izana/Games/AdventureMode/Chapter C/Mods/ folder, run the game, and enable it by clicking the empty box on the right side of the mod load order menu. Make sure to hit Save after enabling the mod.

Update: Updated mod to version 1.01, bugfixes. (Mediafire / Mega.nz)

A Mod Load Order.txt file will be in your game executable directory to indicate the mod is active.

Massive thanks to db-Palette for making the assets for this, doing some of the initial scripting, and giving me the kick in the ass I needed to make a mod load order handler.

Because mod making is a player-driven activity, I won’t be maintaining any sort of database on the subject. The best I will do is make a channel in the studio Discord that will have a list of all existing mods, if any surface after this one anyway.

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