Development Update: March 13th, 2017

Salty here. Didn’t get quite as much as I wanted done this week, as I had some contract work that took priority. That’s all handled and sent off now.

For coding, I’ve completed the combat interface as far as I wanted it, including the victory screen. I’m now working on the level-up interface, which takes inspiration from other RPGs to provide a system that’s fun, deep, and not intrusive. Because, let’s face it, you’re not here for the mechanics, but you’d notice if they were absent.

We also have some public art posted on the Patreon – the slime girl! This is the sketched copy provided by Chickenwhite, it is currently inked and waiting for Rune to color it.

We are now most of the way through the primary concepts of the characters for Chapter 1. Werecat and Rilmani still need sketching and a lot of coloring needs to be done. I’m not quite ready to begin scripting work, but that should begin fairly soon.

Argue about this post on the forums!