Development Update: January 8th, 2018

So we are back to full production mode here at Pandemonium Headquarters (which is my basement). I’ve started writing the scripting for Regulus City and should probably have its baseline done this week, depending on how the testing goes.

Chicken has completed around 1/3rd of the concepts needed for Chapter 5, and the sprites and inkwork are up to date.

Patrons this week get to see some previews of the minigames present in Chapter 5. The rest of you will have to wait until a public prototype goes out, which is going to be quite a while. I’ve called a team meeting this week to set targets for Patron prototypes, so that will all be announced next week.

Argue about this post on the forums.