Development Update: October 22nd, 2018

Programming Stuff

I have nine days to code a bunch of variations on boss battles and a few cutscenes. I also have several other minor updates and bugfixes I want to get in. I wonder if nine days will be enough.


Artistic Stuff

The requisite concept art was pretty low for this release. Chicken thinks she can get two more transformations arted, those being Steam Droid and Darkmatter. Urimas has a few more sprites to make, otherwise we’re good to go.

Release Date

I’ll be releasing the prototype on the 31st in the most spooky manner possible: By just sort of releasing it. Mundane, and therefore terrifying!

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