Development Update: July 22nd, 2019

Prototype 5-4d has been released for patrons!

Yep, it’s on the chapter 5 downloads page as usual. A changelog is at the bottom of this post.

Prototype 5-4 becomes public on the 28th of July!

So if you’re unable to afford the 1$ patron bar (the economy sucks, I know) then you can play the game anyway! Hooray!

Programming Stuff

Phew! I have a few more dialogues to write, and then all the high-priority bugs are dealt with! After that I’ll start chunking off some of the improvements and lower-priority bugs. I’ll try to get as much done as I can before the public release and then it’s on to the next content patch. Probably.

A roadmap of objectives will be getting published later to show what our goals are.

Artistic Stuff

Chickenwhite has been throwing around some designs for a character you won’t see until goddamn Chapter 6. Artists are scatterbrains.

Otherwise, Hund is inking and Urimas is spriting. Apparently they are also playing Monster Hunter or something. Artists are weirdos.

DrDiss has got us some new boss music and new waltz music for the Sunrise Gala! I didn’t have time to cue it for this release but patrons get to hear the new boss music. It will be in next week’s public release.

Boring Changelog

  • Fixed damage computation for Implosion Grenade being incorrect.
  • Made info boxes smaller to make them more legible.
  • Info boxes now show symbols instead of words to make them easier to read.
  • Info boxes now stack vertically to handle very large enemy groups.
  • Enemy HP/Info bars are now centered.
  • Combat text now centers correctly.
  • Downed party members are now removed from the turn order list.
  • Can now enter the Amphibian Center’s secret room when not in a movie.
  • Added treasure to the biolabs!
  • Added enemies to Aquatic Genetics.
  • Added a vendor to the Raiju Ranch who will buy your crap.
  • Added a gemcutter to the Raiju Ranch.
  • Overhauled the Datacore exterior segment with a new building and a shortcut elevator once you have the keycard.

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